Yes, you heard that right!
I'm working on a new 3d game project! (it's a school project, but still!) I'm working on a 3d third person simulation game, called Candy Shop Rush! In this game, you play as Jenny (Jenna's her nickname), a candy store clerk, trying her best to fulfill the customer's orders while also keeping the store organized and not cluttered with items! All you need to do is pull a lever, and a set of 5 different candy items will come out, which you can grab and deliver directly to the customers!
First Concept Art of the game!
Environment Concept Art of the Candy Store
Layout Concept Art (Size of the rooms might change!)
Layout Concept Art of the Candy Store with Unlockable Rooms (we also had 3 ideas for the candy dispenser!)
Idea 1 - Upwards Pipe that throws items onto the floor!
Idea 2 (We went with this one for the time being) - Wall Ramp that sends in items after pulling the lever!
Idea 3 - Have a button on the wall and a conveyor belt that sends in the items!
This game is inspired in Overcooked! both visually and in gameplay, although you don't need to cook anything!
As the game artist, I'm in charge of all the visual aspects of the game, though I also have been giving ideas here and there for the gameplay! I've currently got a logo, concept art for the characters and the level itself, and a 3d model i've been hard at work making of the main character!
Main Character Concept Art! - We went with idea 1, although we might include a male gendered player later down the line!
Concept art for the customer!
Jenny's 3D model!
Back view of Jenny
We post weekly devlogs on our Twitter and IndieDB (though we go more in-depth in the indieDB posts!) every Tuesday at 6pm GMT! So if you wanna keep up to date with our progress (and also check our previous Devlogs) you're free to do so! :)
Hope to see y'all there! - Secret Coin Studios